From OpenFrag
OpenFrag Stock Models
OpenFrag Stock Models
What are stock models?
Stock models are all the small clutter and other things that you see around in games that really are just there. We have done a poor job in the past about having such models ready for this project, but as we are steadily approaching an engine and game that is "complete" every day, we find ourselves lacking these models more often. This section was made in order to list, track, and note what is done. This is however not to say that there cannot be more than one of a model. Ideally having 2-3 types of ox carts will make the game more round and feeling better.
To the artists
After listing a model that you are either working on or have completed, please fill us in on who you are. If your model is finished for your part, please provide a link to where it is hosted.
'ATTENTION! ALL MODELS SHOULD USE SCALE OF 1 unit == 1 meter !!!'
To the Programmer
If you are requesting a model please put who you are in requesting it, and be sure to change this information later (if the modeler doesn't himself) to who it was by and (pay attention because this is to be a programmers job alone) note that the model is finished.
Style note and who is to Edit what
Essentially this is to follow a similar style and layout as the media roadmap. Please look there are to how best to edit this. That being said, the only person who should be adding a "finished" tag to any model listed here is B0101, or another programmer. Why? Because unless they have the model on their sweet computers ready upload and insert into the game (.mesh format) the model is NOT FINISHED.
This means that all models not in .mesh format, and ready for insertion into the game are not to be considered finished.
Actual list
What do the icons in the roadmap indicate?
Not yet started
Work in progress
Finished
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