From OpenFrag
OpenFrag Game Roadmap
OpenFrag 0.5 'Kenny'
| Progress
| Task
| Assigned to
|
|
| Simple OpenFrag Loader (not part of OpenFrag Data) that will warn the user about missing DLLs (one at a time)
| Brainless
|
|
| Merging Broken Alliance and Core
| Brainless
|
|
| Remove ogre-config window
| Brainless
|
|
| Event manager
| Brainless
|
|
| Caelum support
| Brainless
|
|
| Add DataManager
| Brainless
|
|
| Add Map class, store name, spawnpoints, ...
| Brainless
|
|
| Create OpenFrag Data importer/exporter
| Brainless
|
|
| Finish GUI system
| Levia & Simon
|
OpenFrag 0.6 'Kyle' (OpenFrag Lustrum Edition)
| Progress
| Task
| Assigned to
|
|
| GUI
- Main menu
- Multiplayer
- Singleplayer
- Settings
- Credits
- Ingame menu
| Levia
|
|
| Networking
| Xor
|
|
| Water system - Hydrax
| Captnoord
|
|
| Improve physics
| Chea/Brainless
|
|
| Simple score system
| Xor
|
|
| Combat system
|
|
|
| Add sound system (FreeSL)
| Brainless
|
|
| Make Paged Geometry work (or find a replacement)
| Captnoord
|
OpenFrag 0.X
| Progress
| Task
| Assigned to
|
|
| Improved OpenFrag Loader, tells user exactly what DLLs are missing and where to get them in one simple overview (not related to openfrag::data)
|
|
|
| Procedural textures
|
|
|
| Full blown resource manager (possibly using Ogres resource manager)
|
|
|
| AI
|
|
|
| Myrddin plugin
|
|
What do the icons in the roadmap indicate?
Not yet started
Work in progress
Finished