OFAC tut blender weapons

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Weapon Models Guidelines

Rifles, Assault guns, grenade launchers

EXPORTING

On both UNIMAN and UNIHANDS primary attach point is mek_wield.r bone. It would be in this position on all idle animations :

Image:OFAC tut blender weapon wield.jpg

To make model properly attach in OF Engine, before the export model's and skeleton's LOCAL coordinates should be set up like this Image:OFAC tut blender weapon gunorientation.jpg

MAKE SURE YOU ORIENTATED IN EDIT MODE - ROTATIONS FROM OBJECT MODE DO NOT EXPORT!!, Also rotate skeleton and mesh same way

For convinience in animating you can rotate gun's skeleton IN OBJECT MODE -90 degrees on X Axis

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