Anvil Roadmap
From OpenFrag
Some feature of Anvil may depend upon features in OpenFrag, here's a link to the OpenFrag roadmap.
Anvil 0.1
| Progress | Task |
| Ogre mesh import | |
| Move, rotate and scale features | |
| Object explorer | |
| Object selection | |
| Data Manager (required for scene import/export) | |
| oFusion/OSM Scene import | |
| Add support for lights | |
| Implement Object System | |
| Give Features an Icon and user-friendly name | |
| Automatically add Features to the GUI | |
| Automatically update the GUI when Features are activated/deactivated | |
| Group Features by Extension | |
| Basic Viewport settings | |
| Grid | |
| Copy objects | |
| Delete objects | |
| Add object properties | |
| Implement object properties panel | |
| Adjust mouse speed | |
| OgreMax SCENE import | |
| Orthogonal view in non-perspective viewports | |
| Adjust background color | |
| About dialog | |
| Clear scene | |
| Tab support (requires update of wxWidgets, might not make it in Anvil 0.1) | |
| Undo/Redo support (not yet supported by all Features) | |
| Settings Window | |
| Keyboard accelerators | |
| Object Snap |
Anvil 0.2
| Progress | Task |
| Particle systems | |
| Shader support | |
| Add entities (Like spawns) | |
| Categorize Features | |
| Group Features by category | |
| Allow Features to change their own icons | |
| Add pivots for move/scale and rotate. | |
| Material editor | |
| Physics (xode) | |
| Texture painting | |
| Put all features in seperate DLL's | |
| More advanced system to enable/disable Features based on selection. | |
| Export to OpenFrag Mapformat | |
| Generate map nodes regarding player visibilty | |
| Procedural Texture Rendering using FxGen library Assigned to: PhycoFalcon |
Anvil 0.X
| Progress | Task |
| Lightmap support | |
| Material editor | |
| Direct launch OpenFrag | |
| Weather system | |
| Day/Night cycle | |
| Multi-user support | |
| Heightmap support | |
| JJ: Seamless terrain | |
| JJ: ability to handle large worlds | |
| JJ: animations working w/ swapping | |
| JJ: portaling | |
| Sai_CO: CAD 2000 support | |
| Interactive Procedural Texture Editor using FxGen |
What do the icons in the roadmap indicate?
Not yet started
Work in progress
Blocked
Finished

